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TOPIC: Fire Emblem Fates

Fire Emblem Fates 06 Nov 2016 22:41 #10854

  • joseff.l
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This week I revisited on youtube a walkthrough for a game that recently been released. For starters as a main fan of the fire emblem franchise and a follower since my first played game in the early 2000's I have almost been hooked at the games storyline, game mechanics as well as the characters in each game. The goal of the game is always similar as you lead a certain army whose consisting of mages to warriors to healers to a rebellion in which the storyline unfolds and reveals twists and turns as you reach the final chapters of the game.

The main thing that I loved about the franchise is the many different classes for the characters and the vast number of recruiment choices they allow the players to choose from. As the main goal is to be strategic as the game is indeed like a blown up version of a chess match, you need to be careful in leading your characters to battle. As for the first few games, once a character died, they were gone for the entire game until of course you started all over or restarted a chapter, that for me was the biggest part I found made the past games difficult as once they died, they were forever gone, so as a player you really had to strategise on placement and who you chose to battle whom, but in the past recent additions to the franchise, you were now given an option, you could choose between the old mechanics or the Phoenix mode, which allowed fallen units to return after the completion of a chapter, so even if they died at one point, you wouldn't have to reset the whole chapter as they would return in the next. For me that was a huge breathe of relieve as I am not much of a tactician so that for me boosted the game in greater lengths.

As for viewing past walkthroughs of the recent game, I decided to purchase both version and start the new journey and am truly excited as I believe the last fire emblem I played was about 4 years ago, so for me this is getting back to a nostalgic feeling.
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